Conceptualizing Fidelity for HCI in Applied Gaming

Type of content
Conference Contributions - Published
Thesis discipline
Degree name
Publisher
Springer International Publishing
Journal Title
Journal ISSN
Volume Title
Language
Date
2019
Authors
Lukosch H
Lukosch S
Hoermann S
Lindeman RW
Abstract

Fidelity of games as a concept describes the level of representation of, or accordance with reality. The level of fidelity has influence on the interaction between player and game. Our study discusses the outcomes of a literature study and three cases with the goal to propose a comprehensive framework of game fidelity. This framework could help game designers and researchers to adopt the ‘right’ or sufficient level of fidelity to achieve the intended objectives related to applied games. Our results show that functional and psychological fidelity have a higher impact on the experience and effects of applied games than their physical fidelity. Social and ethical fidelity are proposed as new dimensions of game fidelity that still have to be explored. In literature, both low and high levels of fidelity are described as effective in applied games, while a medium level seems not to be beneficial for the player.

Description
HCI in Games, First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, pp.165-179
Citation
Lukosch H, Lukosch S, Hoermann S, Lindeman RW (2019). Conceptualizing Fidelity for HCI in Applied Gaming. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 11595 LNCS. 165-179.
Keywords
Applied Games, Fidelity, Human Computer Interaction
Ngā upoko tukutuku/Māori subject headings
ANZSRC fields of research
Field of Research::08 - Information and Computing Sciences::0806 - Information Systems::080602 - Computer-Human Interaction
Field of Research::08 - Information and Computing Sciences::0801 - Artificial Intelligence and Image Processing::080111 - Virtual Reality and Related Simulation
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