Conceptualizing Fidelity for HCI in Applied Gaming

dc.contributor.authorLukosch H
dc.contributor.authorLukosch S
dc.contributor.authorHoermann S
dc.contributor.authorLindeman RW
dc.date.accessioned2019-10-16T01:52:48Z
dc.date.available2019-10-16T01:52:48Z
dc.date.issued2019en
dc.date.updated2019-10-09T10:31:49Z
dc.descriptionHCI in Games, First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, pp.165-179en
dc.description.abstractFidelity of games as a concept describes the level of representation of, or accordance with reality. The level of fidelity has influence on the interaction between player and game. Our study discusses the outcomes of a literature study and three cases with the goal to propose a comprehensive framework of game fidelity. This framework could help game designers and researchers to adopt the ‘right’ or sufficient level of fidelity to achieve the intended objectives related to applied games. Our results show that functional and psychological fidelity have a higher impact on the experience and effects of applied games than their physical fidelity. Social and ethical fidelity are proposed as new dimensions of game fidelity that still have to be explored. In literature, both low and high levels of fidelity are described as effective in applied games, while a medium level seems not to be beneficial for the player.en
dc.identifier.citationLukosch H, Lukosch S, Hoermann S, Lindeman RW (2019). Conceptualizing Fidelity for HCI in Applied Gaming. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 11595 LNCS. 165-179.en
dc.identifier.doihttps://doi.org/10.1007/978-3-030-22602-2_14
dc.identifier.isbn9783030226015
dc.identifier.issn0302-9743
dc.identifier.issn1611-3349
dc.identifier.urihttp://hdl.handle.net/10092/17440
dc.language.isoen
dc.publisherSpringer International Publishingen
dc.subjectApplied Games, Fidelity, Human Computer Interactionen
dc.subject.anzsrcField of Research::08 - Information and Computing Sciences::0806 - Information Systems::080602 - Computer-Human Interactionen
dc.subject.anzsrcField of Research::08 - Information and Computing Sciences::0801 - Artificial Intelligence and Image Processing::080111 - Virtual Reality and Related Simulationen
dc.titleConceptualizing Fidelity for HCI in Applied Gamingen
dc.typeConference Contributions - Publisheden
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