Better Realising Direct Manipulation
dc.contributor.author | Gough, C. | |
dc.contributor.author | Green, R. | |
dc.contributor.author | Billinghurst, Mark | |
dc.date.accessioned | 2009-06-09T00:11:43Z | |
dc.date.available | 2009-06-09T00:11:43Z | |
dc.date.issued | 2005 | en |
dc.description.abstract | Direct Manipulation is an approach to designing user interfaces, which forms the basis of Graphical User Interfaces. Despite the importance of the concept, no mathematical model of Direct Manipulation has yet been developed. This paper proposes a model of Direct Manipulation, which relates cognitive distance with user familiarity and the novel concepts of “tech bias”, “velocity” and “inertia”. | en |
dc.identifier.citation | Gough, C., Green, R., Billinghurst, M. (2005) Better Realising Direct Manipulation. University of Otago, Dunedin: Image and Vision Computing New Zealand, 28-29 Nov 2005. | en |
dc.identifier.uri | http://hdl.handle.net/10092/2539 | |
dc.language.iso | en | |
dc.publisher | University of Canterbury. Computer Science and Software Engineering | en |
dc.publisher | University of Canterbury. Human Interface Technology Laboratory | en |
dc.rights.uri | https://hdl.handle.net/10092/17651 | en |
dc.subject | direct manipulation | en |
dc.subject | usability | en |
dc.subject.marsden | Fields of Research::280000 Information, Computing and Communication Sciences::280100 Information Systems::280105 Interfaces and presentation (excl. 280104) | en |
dc.title | Better Realising Direct Manipulation | en |
dc.type | Conference Contributions - Published |
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