Rejuvenation Island: Enriching the learning journey through immersion in virtual restorative environments

Type of content
Conference Contributions - Published
Publisher's DOI/URI
Thesis discipline
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Publisher
Journal Title
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Date
2012
Authors
Jones JK
Murphy A
Farley, Helen
Abstract

Immersive natural environments provide a means of restoration for adults and may present benefits for pre-service teachers who are unfamiliar with the natural world. The use of restorative virtual environments could be extended to schools in urban areas in particular, allowing pupils and their teachers to undertake field trips, and to relax in a calming and restorative context. This paper reports on a project that investigates the potential restorative benefits of immersion in simulated natural environments in virtual worlds. A cohort of pre-service teachers were taken into the simulated environment and reported that the island produced strong positive feelings in respondents, akin to being in a natural environment. However, it was also clear that a lack of familiarity with virtual environments diminishes the beneficial impacts of this immersion.

Description
Citation
Farley H, Jones JK, Murphy A (2012). Rejuvenation Island: Enriching the learning journey through immersion in virtual restorative environments. ASCILITE 2012 - Annual conference of the Australian Society for Computers in Tertiary Education.
Keywords
restorative environments, virtual worlds, teacher education, biophilia, effects of nature, restorative therapy, stress management, Second Life
Ngā upoko tukutuku/Māori subject headings
ANZSRC fields of research
Fields of Research::39 - Education::3904 - Specialist studies in education::390405 - Educational technology and computing
Fields of Research::39 - Education::3904 - Specialist studies in education::390409 - Learning sciences
Fields of Research::39 - Education::3904 - Specialist studies in education::390412 - Teacher and student wellbeing
Fields of Research::52 - Psychology::5201 - Applied and developmental psychology::520102 - Educational psychology
Fields of Research::46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460708 - Virtual and mixed reality
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All rights reserved unless otherwise stated