Playing With Uncertainty: Facilitating Community‐Based Resilience Building
dc.contributor.author | Avendano‐Uribe B | |
dc.contributor.author | Lukosch, Heide Karen | |
dc.contributor.author | Milke, Mark | |
dc.date.accessioned | 2024-11-26T22:48:53Z | |
dc.date.available | 2024-11-26T22:48:53Z | |
dc.date.issued | 2022 | |
dc.description.abstract | Resilience has become a fundamental paradigm for communities to deal with disaster planning. Formal methods are used to prioritise and decide about investments for resilience. Strategies and behaviour need to be developed that cannot be based on formal modelling only because the human element needs to be incorporated to build community resilience. Participatory modelling and gaming are methodological approaches that are based on realistic data and address human behaviour. These approaches enable stakeholders to develop, adjust, and learn from interactive models and use this experience to inform their decision‐making. In our contribution, we explore which physical and digital elements from serious games can be used to design a participatory approach in community engagement and decision‐making. Our ongoing research aims to bring multiple stakeholders together to understand, model, and decide on the trade‐offs and tensions between social and infrastructure investments toward community resilience building. Initial observations allow us as researchers to systematically document the benefits and pitfalls of a game‐based approach. We will continue to develop a participatory modelling exercise for resilience planning with university graduate students and resilience experts within academia in Christchurch, New Zealand. | |
dc.identifier.citation | Avendano‐Uribe B, Lukosch H, Milke M (2022). Playing With Uncertainty: Facilitating Community‐Based Resilience Building. Urban Planning. 7(2). 278-294. | |
dc.identifier.doi | http://doi.org/10.17645/up.v7i2.5098 | |
dc.identifier.issn | 2183-7635 | |
dc.identifier.uri | https://hdl.handle.net/10092/107496 | |
dc.publisher | Cogitatio | |
dc.rights | All rights reserved unless otherwise stated | |
dc.rights.uri | http://hdl.handle.net/10092/17651 | |
dc.subject | community-based resilience | |
dc.subject | participatory modelling | |
dc.subject | resilience planning | |
dc.subject | role-play games | |
dc.subject | serious games | |
dc.subject | socio-technical systems | |
dc.subject.anzsrc | 40 - Engineering::4010 - Engineering practice and education::401004 - Humanitarian engineering | |
dc.subject.anzsrc | 40 - Engineering::4010 - Engineering practice and education::401003 - Engineering practice | |
dc.subject.anzsrc | 40 - Engineering::4010 - Engineering practice and education::401006 - Systems engineering | |
dc.subject.anzsrc | 40 - Engineering::4005 - Civil engineering::400503 - Complex civil systems | |
dc.subject.anzsrc | 40 - Engineering::4005 - Civil engineering::400508 - Infrastructure engineering and asset management | |
dc.subject.anzsrc | 44 - Human society::4404 - Development studies::440408 - Urban community development | |
dc.subject.anzsrc | 44 - Human society::4404 - Development studies::440402 - Humanitarian disasters, conflict and peacebuilding | |
dc.title | Playing With Uncertainty: Facilitating Community‐Based Resilience Building | |
dc.type | Journal Article | |
uc.college | Faculty of Engineering | |
uc.department | Civil and Natural Resources Engineering | |
uc.department | Human Interface Technology Laboratory |
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