Immersive competence and immersive literacy: Exploring how users learn about immersive experiences

dc.contributor.authorSteed A
dc.contributor.authorArcher D
dc.contributor.authorIzzouzi L
dc.contributor.authorNuman N
dc.contributor.authorShapiro K
dc.contributor.authorSwapp D
dc.contributor.authorLammiman D
dc.contributor.authorLindeman RW
dc.date.accessioned2024-11-26T01:22:52Z
dc.date.available2024-11-26T01:22:52Z
dc.date.issued2023
dc.date.updated2023-05-24T21:07:46Z
dc.description.abstractWhile immersive experiences mediated through near-eye displays are still a relatively immature medium, there are millions of consumer devices in use. The level of awareness of the forms of the interface and media will vary enormously across the potential audience. Users might own personal devices or might encounter immersive systems in various venues. We introduce the term immersive competence to refer to the general practical knowledge and skills that users accumulate about how typical immersive interfaces work—the ways in which buttons are used, main locomotion techniques, etc. We then introduce the term immersive literacy to refer to awareness of how immersive interfaces are unique, when they might be appropriate, typical forms of media, etc. We sketch out how users develop competence and literacy with immersive media, and then highlight various open questions that are raised.
dc.identifier.citationSteed A, Archer D, Izzouzi L, Numan N, Shapiro K, Swapp D, Lammiman D, Lindeman RW (2023). Immersive competence and immersive literacy: Exploring how users learn about immersive experiences. Frontiers in Virtual Reality. 4.
dc.identifier.doihttp://doi.org/10.3389/frvir.2023.1129242
dc.identifier.issn2673-4192
dc.identifier.urihttps://hdl.handle.net/10092/107793
dc.publisherFrontiers Media SA
dc.rightsAll rights reserved unless otherwise stated
dc.rights.urihttp://hdl.handle.net/10092/17651
dc.subjectimmersive
dc.subjectvirtual reality
dc.subjectmixed reality
dc.subjectuser experience
dc.subjectliteracy
dc.subjectcompetence
dc.subject.anzsrc46 - Information and computing sciences
dc.titleImmersive competence and immersive literacy: Exploring how users learn about immersive experiences
dc.typeJournal Article
uc.departmentHuman Interface Technology Laboratory
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