Real-time Ground Motion Simulation Workflow

dc.contributor.authorHuang, Jonney
dc.contributor.authorBae, Sung Eun
dc.contributor.authorPolak, Viktor
dc.contributor.authorBradley, Brendon
dc.contributor.authorRazafindrakoto, Hoby
dc.contributor.authorThomson, Ethan
dc.contributor.authorLee, Robin
dc.contributor.authorNazer, Ahsan
dc.contributor.authorLagrava, Daniel
dc.contributor.authorMotha, Jason
dc.date.accessioned2018-09-03T21:55:35Z
dc.date.available2018-09-03T21:55:35Z
dc.date.issued2017en
dc.description.abstractBackground and Objective QuakeCoRE developed the Ground Motion (GM) simulation workflow based on the Graves and Pitarka (2010, 2015) methodology, we have strived to deliver the simulation result in timely manner to increase the research throughput. Our effort has been made in two directions. Firstly we utilized high-performance computing (HPC) facility in partnership with New Zealand eScience Infrastructure (NeSI) to improve the computational capacity. Secondly we have incrementally refined the overall workflow, hence improved the computational efficiency. The importance of such an effort was highlighted by the 2016 Mw7.8 Kaikoura earthquake. While the timely simulation result obtained in the immediate aftermath of an event can be of tremendous value for scientific reconnaissance and civil defence response, our delivery was not responsive, taking 7 hours just to produce the inputs, followed by 2 days of actual computation. This motivated to acquire “Near Real-time” GM simulation capability. In this poster, we present how we carried out the comprehensive overhaul of the computational workflow to achieve this goal.en
dc.identifier.urihttp://hdl.handle.net/10092/15887
dc.language.isoen
dc.rightsCC-BY 4.0 Internationalen
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/legalcode
dc.titleReal-time Ground Motion Simulation Workflowen
dc.typeConference Contributions - Otheren
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