3D Model Generation from a Stereo Camera using Multiple Viewpoints

dc.contributor.authorClark A
dc.contributor.authorGreen R
dc.date.accessioned2021-02-16T01:42:21Z
dc.date.available2021-02-16T01:42:21Z
dc.date.issued2004en
dc.date.updated2020-09-04T06:47:26Z
dc.description.abstractThis paper explores some existing methods commonly used in three dimensional (3D) model generation, in particular those which typically employ multiple cameras or multiple frames from one camera for image acquisition. A novel method of model generation is described and evaluated. This method captures multiple images from different viewpoints with a stereo camera to create separate three dimensional meshes, which are then joined to form one single continuous mesh which represents the captured object in 3D. The results from the method provide a good base for 3D models, and although the quality of the results may not be as high as other more expensive methods, they can be achieved at low cost and with minimal set up time and calibration.en
dc.identifier.citationClark A, Green R (2004). 3D Model Generation from a Stereo Camera using Multiple Viewpoints. Akaroa, New Zealand: Image and Vision Computing New Zealand (IVCNZ 2004). 21/11/2004. Proceedings IVCNZ 2004. 345-350.en
dc.identifier.urihttps://hdl.handle.net/10092/101658
dc.language.isoen
dc.rightsAll rights reserved unless otherwise stateden
dc.rights.urihttp://hdl.handle.net/10092/17651en
dc.subjectstereo cameraen
dc.subject3d model generationen
dc.subject.anzsrcFields of Research::46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460702 - Computer graphicsen
dc.title3D Model Generation from a Stereo Camera using Multiple Viewpointsen
dc.typeConference Contributions - Publisheden
uc.collegeFaculty of Engineering
uc.departmentSchool of Product Design
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