Evaluation of Tangible User Interfaces for Desktop AR (2010)

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Type of Content
Conference Contributions - PublishedPublisher
University of Canterbury. Human Interface Technology LaboratoryISBN
978-0-7695-4124-2Collections
Abstract
In this work we evaluated the usability of tangible user interaction for traditional desktop augmented reality environments. More specifically, we compared physical sliders and tracked paddles, and traditional mouse input for a system control task. While task accuracy was the same for all interfaces, mouse input performed the fastest and input with a tracked paddle the slowest. Performance with the physical sliders fell between those two. We present these results along with various findings from user comments, and discuss how they may influence the design of future desktop AR systems.
Citation
Dünser, A., Looser, J., Grasset, R., Seichter, H., Billinghurst, M. (2010) Evaluation of Tangible User Interfaces for Desktop AR. Gwangju, Korea: International Symposium on Ubiquitous Virtual Reality (ISUVR 2010), July 07-July 10. Proceedings: 2010 International Symposium on Ubiquitous Virtual Reality, 36-39.This citation is automatically generated and may be unreliable. Use as a guide only.
Keywords
augmented reality; tangible user interface; desktop AR; tangible ARANZSRC Fields of Research
08 - Information and Computing Sciences::0801 - Artificial Intelligence and Image Processing::080111 - Virtual Reality and Related SimulationRelated items
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