Evaluation of Tangible User Interfaces for Desktop AR (2010)
Type of ContentConference Contributions - Published
PublisherUniversity of Canterbury. Human Interface Technology Laboratory
In this work we evaluated the usability of tangible user interaction for traditional desktop augmented reality environments. More specifically, we compared physical sliders and tracked paddles, and traditional mouse input for a system control task. While task accuracy was the same for all interfaces, mouse input performed the fastest and input with a tracked paddle the slowest. Performance with the physical sliders fell between those two. We present these results along with various findings from user comments, and discuss how they may influence the design of future desktop AR systems.
CitationDünser, A., Looser, J., Grasset, R., Seichter, H., Billinghurst, M. (2010) Evaluation of Tangible User Interfaces for Desktop AR. Gwangju, Korea: International Symposium on Ubiquitous Virtual Reality (ISUVR 2010), July 07-July 10. Proceedings: 2010 International Symposium on Ubiquitous Virtual Reality, 36-39.
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Keywordsaugmented reality; tangible user interface; desktop AR; tangible AR
ANZSRC Fields of Research08 - Information and Computing Sciences::0801 - Artificial Intelligence and Image Processing::080111 - Virtual Reality and Related Simulation
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