Choice Architecture for Nudges to Support Constructive Learning in Active Video Watching (2021)

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Type of Content
Journal ArticlePublisher
Springer Science and Business Media LLCISSN
1560-42921560-4306
Language
enCollections
Abstract
Video-based learning is widely used today in both formal education and informal learning in a variety of contexts. Videos are especially powerful for transferable skills learning (e.g. communicating, negotiating, collaborating), where contextualization in personal experience and ability to see different perspectives are crucial. With the ubiquity of widely available video content, video-based learning is seen as one of the main strategies to provide engaging learning environments. However, numerous studies show that to learn effectively while watching videos, students need to engage actively with video content. We have developed an active video watching platform (AVW-Space) to facilitate engagement with video content by providing means for constructive learning. The initial studies with AVW-Space on presentation skills show that only students who commented on videos and who rated comments written by their peers have improved their understanding of the target transferable skill. In order to foster deeper engagement, we designed a choice architecture and a set of nudges to encourage students to engage deeper. We conducted two studies investigating the effect of nudges. The results provide evidence that the initial set of implemented nudges is effective: the students who received nudges wrote more comments, used different aspects, and there were more students who wrote comments. The nudges were particularly helpful for undergraduate students who were less experienced in self-regulated learning. Future work includes designing additional nudges to enhance student engagement by improving the quality of comments and by encouraging participation in collaborative activities.
Citation
Dimitrova V, Mitrovic A Choice Architecture for Nudges to Support Constructive Learning in Active Video Watching. International Journal of Artificial Intelligence in Education.This citation is automatically generated and may be unreliable. Use as a guide only.
Keywords
Video-based learning; Transferable skills; Personalised nudges; Choice architectureANZSRC Fields of Research
39 - Education::3904 - Specialist studies in education::390405 - Educational technology and computing39 - Education::3904 - Specialist studies in education::390409 - Learning sciences
46 - Information and computing sciences::4601 - Applied computing::460105 - Applications in social sciences and education
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Investigating the effect of nudges for improving comment quality in active video watching
Mohammadhassan N; Mitrovic, Antonija; Neshatian, Kourosh (Elsevier BV, 2022)Developing and maintaining constructive engagement is a crucial challenge in learning by watching videos. AVW-Space is an online video-based learning platform which enhances student engagement via note-taking and ... -
Using Learning Analytics to Devise Interactive Personalised Nudges for Active Video Watching
Dimitrova V; Mitrovic, Antonija; Piotrkowicz A; Lau L; Weerasinghe A (ACM, 2017)Videos can be a powerful medium for acquiring soft skills, where learning requires contextualisation in personal experience and ability to see different perspectives. However, to learn effectively while watching videos, ... -
Automatic assessment of comment quality in active video watching
Mohammadhassan N; Mitrovic, Antonija; Neshatian, Kourosh; Dunn J (Asia-Pacific Society for Computers in Education, 2020)Active Video Watching (AVW-Space) is an online platform for video-based learning which supports engagement via note-taking and personalized nudges. In this paper, we focus on the quality of the comments students write. We ...