FingARtips - Gesture Based Direct Manipulation in Augmented Reality (2004)

Type of Content
Conference Contributions - PublishedPublisher
University of Canterbury. Computer Science and Software Engineering.University of Canterbury. Human Interface Technology Laboratory.
ISBN
978-1-58113-883-2Collections
Abstract
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- and hand-based fiducial markers to track gestures from the user, stencil buffering to enable the user to see their fingers at all times, and fingertip-based haptic feedback devices to enable the user to feel virtual objects. Unlike previous AR interfaces, this approach allows users to interact with virtual content using natural hand gestures. The paper describes how these techniques were applied in an urban planning interface, and also presents preliminary informal usability results.
Citation
Buchmann, V., Violich, S., Billinghurst, M., Cockburn, A. (2004) FingARtips - Gesture Based Direct Manipulation in Augmented Reality. Singapore: Proceedings of Graphite '04: International Conference on Computer Graphics and Interactive Techniques, Jun 2004. 212-221.This citation is automatically generated and may be unreliable. Use as a guide only.
Keywords
augmented reality; gesture interaction; occlusionRelated items
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