Augmented Reality Authoring: Generic Context from Programmer to Designer (2006)
Type of ContentConference Contributions - Published
PublisherUniversity of Canterbury. Human Interface Technology Laboratory.
Developing an Augmented Reality (AR) application is usually a long and non-intuitive task. Few methodologies address this problem and tools implementing these are limited or non-existent. To date there is no efficient and easy development tool tailored to the needs of Mixed Reality (MR). We are presenting an initial taxonomy of MR applications, addressing the different levels of abstraction for defining the relation between real and virtual world. We then demonstrate some development approaches and describe tools and libraries that we implemented in order to illustrate aspects of our authoring taxonomy. Finally, we provide a definition addressing the requirements for new generation of AR rapid application development (RAD) tools based on actual implementations.
CitationHampshire, A., Seichter, H., Grasset, R., Billinghurst, M. (2006) Augmented Reality Authoring: Generic Context from Programmer to Designer. Sydney, Australia: OZCHI 2006, 20-24 Nov 2006. ACM International Conference Proceeding Series, 206, 409-412.
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Keywordsaugmented reality; authoring; RAD; software framework
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