Applying Virtual and Augmented Reality in Cultural Computing

Type of content
Journal Article
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Publisher
Journal Title
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Date
2008
Authors
Bartneck, Christoph
Hu J
Salem B
Cristescu R
Rauterberg M
Abstract

We are exploring a new application of virtual and augmented reality for a novel direction in human-computer interaction named ‘cultural computing’, which aims to provide a new medium for cultural translation and subconscious metamorphosis. In this application both virtual and robotic agents are employed as an interactive dialogue figure. The main objective of this project is to create an interactive installation named ALICE that encourages people in Western culture to reflect on themselves, based on the narrative of ‘Alice’s Adventures in Wonderland’ which address issues such as logic, rationality, and self.

Description
Citation
Bartneck C, Hu J, Salem B, Cristescu R, Rauterberg M (2008). Applying Virtual and Augmented Reality in Cultural Computing. International Journal of Virtual Reality. 7(2). 11-18.
Keywords
Alice in wonderland, cultural computing, experience, sub-consciousness
Ngā upoko tukutuku/Māori subject headings
ANZSRC fields of research
Field of Research::08 - Information and Computing Sciences::0801 - Artificial Intelligence and Image Processing::080111 - Virtual Reality and Related Simulation
Field of Research::08 - Information and Computing Sciences::0806 - Information Systems::080602 - Computer-Human Interaction
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