University of Canterbury Home
    • Admin
    UC Research Repository
    UC Library
    JavaScript is disabled for your browser. Some features of this site may not work without it.
    View Item 
    1. UC Home
    2. Library
    3. UC Research Repository
    4. Faculty of Engineering | Te Kaupeka Pūhanga
    5. Engineering: Theses and Dissertations
    6. View Item
    1. UC Home
    2.  > 
    3. Library
    4.  > 
    5. UC Research Repository
    6.  > 
    7. Faculty of Engineering | Te Kaupeka Pūhanga
    8.  > 
    9. Engineering: Theses and Dissertations
    10.  > 
    11. View Item

    Hand gesture-based interaction in an immersive cinematic environment (2017)

    Thumbnail
    View/Open
    MasterThesis_Humayun.pdf (9.218Mb)
    Type of Content
    Theses / Dissertations
    UC Permalink
    http://hdl.handle.net/10092/13686
    http://dx.doi.org/10.26021/1925
    
    Thesis Discipline
    Human Interface Technology
    Degree Name
    Master of Engineering
    Publisher
    University of Canterbury
    Language
    English
    Collections
    • Engineering: Theses and Dissertations [2736]
    Authors
    Khan, Humayun
    show all
    Abstract

    With cheaper head-mounted displays (HMDs) available in the consumer market, new virtual reality (VR) applications are being explored, one such being interactive VR movies. In conventional movies, the user passively watches a movie on a 2D screen and the level of immersion depends on the narrative of the story. In VR, the user's field of view is covered by the digital content, thus interaction with the digital content can affect the user's immersion in the virtual environment. This thesis explores how hand gesturebased interaction and hand appearance affect the user's immersion and embodiment in a 360 VR movie.

    A prototype was developed by combining a Leap Motion controller and a SoftKinetic RGB-D camera. It captures the user's real hands and blends them into the virtual environment. The prototype also supports natural interaction with the virtual environment. A user experiment was conducted using the prototype to investigate the effect of handbased interaction and hand appearance on the user's immersion and embodiment. There are two conditions for the hand appearance: the real hand, and the virtual hand. There are also two conditions for the hand-based interaction: with interaction, and without interaction.

    Results showed that the real hand increased the user's embodiment in a 360 VR movie. However, hand appearance did not have any effect on the user's presence. It was found that having hand-based interaction increases the user's embodiment in the 360 VR movie. Similarly, it also displayed no effect on the user's presence. User feedback collected from the study identifies the limitations of the study and the system.

    Rights
    All Right Reserved
    https://canterbury.libguides.com/rights/theses

    Related items

    Showing items related by title, author, creator and subject.

    • Evaluating the Effects of Hand-gesture-based Interaction with Virtual Content in a 360 Movie 

      Khan H; Lee G; Hoermann S; Clifford R; Billinghurst, Mark; Lindeman RW (2017)
      Head-mounted displays are becoming increasingly popular as home entertainment devices for viewing 360 movies. This paper explores the effects of adding gesture interaction with virtual content and two different ...
    • Mobile Augmented Reality: Free-hand Gesture-based Interaction 

      Bai, Huidong (University of Canterbury, 2016)
      The primary goal of this thesis is to design, implement and evaluate novel interaction techniques for enhancing Augmented Reality (AR) on mobile platforms. The motivation for this research comes from the need for more ...
    • Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces 

      Bai, H.; Lee, G.A.; Billinghurst, Mark (University of Canterbury. Human Interface Technology Laboratory, 2012)
      Interaction techniques for handheld mobile Augmented Reality (AR) often focus on device-centric methods based around touch input. However, users may not be able to easily interact with virtual objects in mobile AR scenes ...
    Advanced Search

    Browse

    All of the RepositoryCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThesis DisciplineThis CollectionBy Issue DateAuthorsTitlesSubjectsThesis Discipline

    Statistics

    View Usage Statistics
    • SUBMISSIONS
    • Research Outputs
    • UC Theses
    • CONTACTS
    • Send Feedback
    • +64 3 369 3853
    • ucresearchrepository@canterbury.ac.nz
    • ABOUT
    • UC Research Repository Guide
    • Copyright and Disclaimer
    • SUBMISSIONS
    • Research Outputs
    • UC Theses
    • CONTACTS
    • Send Feedback
    • +64 3 369 3853
    • ucresearchrepository@canterbury.ac.nz
    • ABOUT
    • UC Research Repository Guide
    • Copyright and Disclaimer