Gesture based interactions for augmented virtual mirrors (2015)
Type of ContentTheses / Dissertations
Thesis DisciplineHuman Interface Technology
Degree NameMaster of Human Interface Technology
PublisherUniversity of Canterbury
In this research we explore the development of a gesture interface for an interactive virtual mirror display. We follow a user-centred approach and utilised interaction design methods. Through the course of designing and developing the interface, in order to investigate natural gesture interaction methods we conducted three user studies : a guessability study, a mapping study, and a target study. Twenty participants were recruited in a guessability study to discover user-defined gestures for common interaction tasks. For pointing tasks, 80% of users used a hovering gesture, with the rest using directing gestures. Swiping gestures were used in the majority (81%) of scrolling tasks. For selection tasks, a mixture of waiting, tapping and grabbing gestures were observed. When choosing between dichotomous options, a mix of thumbs up/down and directing gesture were used. Results suggests that for some tasks, designing a system to support multiple interaction methods may be beneficial for usability. Next, we recruited ten participants for a mapping study evaluating the use of a non-linear mapping of the interface cursor. Our interface showed potential as an interaction method for where a direct mapping method was unsuitable, such as when a target was out of reach. Finally, twenty participants took part in a target study where we evaluated a hovering, extension and pointing interface. The hovering interface was ranked as the easiest and most fun to use, followed by the extension interface, although task completion time between the hovering and extension interfaces showed no significant differences. The pointing interface had the longest task completion time and was ranked the lowest in ease of use and overall preference. In conclusion, the use of a user centred approach resulted in the development of three gesture interfaces utilising a hovering, extension and pointing interaction method that were felt to be natural and intuitive.
RightsAll Right Reserved
Showing items related by title, author, creator and subject.
Khan H; Lee G; Hoermann S; Clifford R; Billinghurst, Mark; Lindeman RW (2017)Head-mounted displays are becoming increasingly popular as home entertainment devices for viewing 360 movies. This paper explores the effects of adding gesture interaction with virtual content and two different ...
Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces Bai, H.; Lee, G.A.; Billinghurst, Mark (University of Canterbury. Human Interface Technology Laboratory, 2012)Interaction techniques for handheld mobile Augmented Reality (AR) often focus on device-centric methods based around touch input. However, users may not be able to easily interact with virtual objects in mobile AR scenes ...
Gao, Lei (University of Canterbury. Computer Science and Software Engineering, 2013)The goal of this research thesis is to explore and evaluate a novel interaction interface performing canonical manipulations in 3D space for Augmented Reality (AR) on handheld devices. Different from current handheld AR ...