Sustaining the future through virtual worlds (2012)
Virtual worlds (VWs) continue to be used extensively in Australia and New Zealand higher education institutions although the tendency towards making unrealistic claims of efficacy and popularity appears to be over. Some educators at higher education institutions continue to use VWs in the same way as they have done in the past; others are exploring a range of different VWs or using them in new ways; whilst some are opting out altogether. This paper presents an overview of how 46 educators from some 26 institutions see VWs as an opportunity to sustain higher education. The positives and negatives of using VWs are discussed.
CitationGregory S, Gregory B, Hillier M, Jacka L, Schutt S, Ellis D, Stokes-Thompson F, Wood D, Masters Y, Farley H, Orwin L, Stupans I, Scutter S, Warren I, Steel C, Neuendorf P, Bower M, Miller C, Mathews S, Butler D, Hearns M, Garcia J, Jegathesan JJ, Brown R, Meredith G, Muir-Cochran E, Flintoff K, Grant S, Atkins C, Gaukrodger B, Giovanangeli A, Le Rossignol K, Larson I, Cram A, Linegar D, Wang X, Muir T, Cleland B, Paillat E, Grenfell J, Hay L, Gu N, Williams A, Simoff S, Bogdanovych A, McCarthy A (2012). Sustaining the future through virtual worlds. ASCILITE 2012 - Annual conference of the Australian Society for Computers in Tertiary Education.
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Keywordsvirtual worlds; Virtual Worlds Working Group; VWWG; Second Life; SL; OpenSim
ANZSRC Fields of Research46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460708 - Virtual and mixed reality
46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460706 - Serious games
39 - Education::3904 - Specialist studies in education::390405 - Educational technology and computing
39 - Education::3903 - Education systems::390303 - Higher education
RightsAll rights reserved unless otherwise stated
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Gregory S; Grant S; Butler D; Jacka L; Orwin L; Jones JK; Farley, Helen (2012)The DEHub Virtual Worlds Working Group has an informal membership of nearly 200 members with an interest in education and virtual worlds within the Australian and New Zealand context. Members come from a variety of academic ...