WHICH VISUALISATION TOOLS AND WHY? COMPARING PERCEPTIONS OF STUDENT AND PRACTICING DESIGNERS TOWARD DIGITAL SKETCHING (2020)
Type of ContentConference Contributions - Published
PublisherThe Design Society
Different design tools offer a variety of different benefits to designers at different stages in the design process. Yet, as digital design tools develop, providing more nuanced utility, we observe a challenge for design educators in teaching as per both how and when to apply said tools. This paper contributes to the discussion around digital tools in design education by comparing student perceptions of digital sketching with those of practicing designers. We do so from the perspective of the characteristics of digital sketching that are referenced by participants when describing its application in a typical design process. Results show how characteristics relating to representation of ideas and usability are widely referenced by both groups; however, we found a difference in practicing designers’ referencing of time characteristics more so than students. Based on this difference in the way digital sketching is perceived, we conclude that greater consideration how different tools influence the time taken to create a visualisation, and thus speed of iteration, is the key to educating students on how to consider and select different design tools.
CitationRanscombe C, Bissett-Johnson K, Zhang W, Eisenbart B, Lauff C WHICH VISUALISATION TOOLS AND WHY? COMPARING PERCEPTIONS OF STUDENT AND PRACTICING DESIGNERS TOWARD DIGITAL SKETCHING. The 22nd International Conference on Engineering and Product Design Education. Proceedings of the 22nd International Conference on Engineering and Product Design Education.
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KeywordsSketching; computer aided design (CAD); visualisation; communication; design tools; digital sketching
ANZSRC Fields of Research46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460701 - Computer aided design
46 - Information and computing sciences::4607 - Graphics, augmented reality and games::460702 - Computer graphics
46 - Information and computing sciences::4608 - Human-centred computing::460807 - Information visualisation
46 - Information and computing sciences::4608 - Human-centred computing::460804 - Computing education
46 - Information and computing sciences::4608 - Human-centred computing::460806 - Human-computer interaction
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